Category:Apocalypse / Sept / Bloomington, IN
"I have listened to a great many talks from our great father. But they always began and ended in this - 'Get a little further; you are too close to me.'"
- Speckled Snake, Muscogee (Creek) chief, about President Andrew Jackson
The land is broken. The Garou Nation is broken. As a result, the Silver Record is also broken. Sometimes the record repeats the follies and deeds of the past incessantly, scorching Garou ears with the shame of their ancestors. But more often, the shattered Silver Record is simply silent on the mysteries of the past in these forested hills and dilapidated farmsteads. This is the blood price of the deaths of Galliards over the generations from the Age of the Storm to the Age of Apocalypse. And in the Age of Apocalypse, the wounds of Gaia and the Garou Nation remain unstaunched. Their flows now intermingle in the land and waters.
Today, the Garou of Southern Indiana are divided and lost in what the Apocalypse has rendered a new and broken frontier as far as the Garou Nation is concerned. They have yet to recover from the rift of ideals between the new Sanctum of Gaia and Concordat of Stars. Some Garou now employ the nuance of the hammer against the anvil to reforge local Garou into a force for the Nation, the Sept of Renewed Valor. But even the legendary smiths of the Fianna have broken many inferior blades before achieving true mastery of their craft. Meanwhile, the land keeps its secrets close. And many secrets are true wonders. But many wonders are horrors upon Gaia’s sleeping face.
For information about the surrounding GL Region, see Great Lakes Apocalypse.
Information Known by the Garou Nation
Name: Briefly in 2017, some local Garou tried to organize as the Sept of Renewed Valor that claimed a large territory in the area, but the sept never had a shard caern, and it plitically fractured before the year was out, leaving individuals and isolated packs to fight on this frontier in the Age of Apocalypse. The nearest established septs are at the Sept of the Willows in Indianapolis and the Sept of the White Stone Tower in Terre Haute.
Sept Leader: Giantbreaker
- Fool: Vacant
- Rites Master: Celeste Gibson
- Talesinger: Vacant
- Truthcather: Cold Heart
- Wyrmfoe: Muertow
Master of Challenges: Swims the Past Forgotten
Den Parent: Swims the Past Forgotten
Packs in the Area
- Hickory Hunt (Totem: Hickory)
- Hoppin' Mad (Totem: Bullfrog)
- Rangers (Totem: Weasel)
- Rising Tide (Totem: Bear)
- Separation of Powers (Totem: Opossum)
- Unbroken Tusks (Totem: Boar)
- Veteran Victors (Totem: Skunk)
- Weather the Storm (Totem: Chipmunk)
- Miskwa-Tibik-Kizis (Totem: Wendigo)
Garou, Fera, and Kinfolk Active in the Area
|Name||Deed Name||Pack||PC or NPC||Player or VST||Rank||Breed||Auspice||Tribe||Status|
|Andre||Fills the Coffin|||Unbroken Tusks||PC||Christopher D.||Unknown||Homid||Ragabash||Silver Fangs||Active|
|Antoinetta Josephina Polenta||AJ||Weather the Storm||PC||Nancy L.||Unknown||Homid||Philodox||Shadow Lords||Inactive|
|Brevalaer Menguy Kergoat||Brevalaer||None||PC||John S.||Kinfolk||Human||NA||Fianna||Active|
|Charles "Chuck" Hickman||Storm Shelter||Hoppin' Mad||NPC||VST||Unknown||Homid||Ahroun||Bone Gnawers||Active|
|Celeste Gibson||Celeste Gibson||Rising Tide||PC||Unknown||Fostern||Homid||Theurge||Child of Gaia||Active|
|Colin "Blowout" Douglass||Donut Trap||Rangers||NPC||VST||Unknown||Homid||Ahroun||Bone Gnawers||Active|
|David Anderson||Giantbreaker||None||PC||Josh P.||Unknown||Homid||Ahroun||Get of Fenris||Active|
|Edmund "Eddy" Elkhart||Loaves and Fish||Hoppin' Mad||NPC||VST||Unknown||Homid||Philodox||Bone Gnawers||Active|
|Ehawee Lafontaine||Eddy in the River||None||PC||Molly H.||Unknown||Homid||Theurge||Uktena||Active|
|Ethan Redmayne||Satisfaction||None||PC||Ben S.||Unknown||Homid||Theurge||Bastet||Active|
|Eva "BK" Hall||Bloody Knuckles||Rangers||NPC||VST||Unknown||Homid||Ahroun||Bone Gnawers||Active|
|Guillaume Desmarais||Time Walker||None||NPC||VST||Unknown||Homid||Galliard||Silver Fang||Deceased|
|Hal Woodward||Soothfast||Veteran Victors||NPC||VST||Unknown||Homid||Galliard||Children of Gaia||Deceased|
|Harold "Copperhead" Parks||Salt of the Earth||Hoppin' Mad||NPC||VST||Unknown||Homid||Theurge||Bone Gnawers||Active|
|Hidden River Walker||Hidden River Walker||Hickory Hunt||NPC||VST||Cliath||Lupus||Theurge||Red Talon||Active|
|Jackrabbit||Jackrabbit||Hoppin' Mad||NPC||VST||Unknown||Homid||Ragabash||Bone Gnawers||Active|
|Jesse Clarke||Trades Land and Paper||Separation of Powers||NPC||VST||Unknown||Homid||Philodox||Glass Walkers||Active|
|Jessica "JJ" Flatness||Karaoke of Death||Rangers||NPC||VST||Unknown||Homid||Galliard||Bone Gnawers||Active|
|Jo Ann Fielding||Warder of Lives and Life||Veteran Victors||NPC||VST||Unknown||Homid||Theurge||Children of Gaia||Disabled|
|Jon Lu||Swims the Past Forgotten||Rising Tide||PC||James A.||Athro||Homid||Theurge||Rokea||Active|
|Leads Hills to Charge||Leads Hills to Charge||Hickory Hunt||NPC||VST||Fostern||Lupus||Ahroun||Red Talon||Active|
|Liam Sheridan||Liam Sheridan||Weather the Storm||PC||Robert M.||Unknown||Homid||Theurge||Fianna||Active|
|"Mama Leah" McCoy||Oatmeal and Silver Buckshot||Hoppin' Mad||NPC||VST||Unknown||Homid||Ahroun||Bone Gnawers||Active|
|Melvin "Mel" Brockman||Road Atlas||Veteran Victors||NPC||VST||Unknown||Homid||Ragabash||Children of Gaia||Deceased|
|Mountain Goat Stepper||Mountain Goat Stepper||Hickory Hunt||NPC||VST||Adren||Lupus||Philodox||Red Talon||Active|
|Muertow||Plans Fights with Excel||Rising Tide||PC||Joe G.||Fostern||Homid||Ahroun||Fianna||Active|
|Nancy "Sisi" Oswald||Knows the Empty Void||Hoppin' Mad||NPC||VST||Unknown||Homid||Theurge||Bone Gnawers||Active|
|Nicholas "Tricky Nick" Birch||Blindsider||Rangers||NPC||VST||Unknown||Homid||Ragabash||Bone Gnawers||Active|
|Olivia Whitefeather||Olivia Whitefeather||Weather the Storm||PC||Jaleen W.||Unknown||Homid||Ahroun||Wendigo||Deceased|
|Shane||Shane||Rising Tide||PC||Logan M||Fostern||Homid||Ragabash||Bone Gnawer||Active|
|Treetop Hunter||Treetop Hunter||Hickory Hunt||NPC||VST||Fostern||Lupus||Ragabash||Red Talon||Active|
|Fell-The-Beast||Fell-The-Beast||Unbroken Tusks||PC||Greg W.||Athro||Lupus||Ahroun||Red Talon||Deceased|
|Greta Birkner||Greta Birkner||Unbroken Tusks||PC||Jennifer W.||Unknown||Homid||Galliard||Get of Fenris||Deceased|
|Law-Is-Hard||Law-Is-Hard||Unbroken Tusks||PC||Phillip J.||Unknown||Lupus||Phillodox||Red Tallon||Deceased|
|Theresa "Rees" Constantine||Akupāra||Veteran Victors||NPC||VST||Unknown||Homid||Philodox||Children of Gaia||Deceased|
|Hannah Packer||Hannah Packer||Unbroken Tusks||PC||Brigitte A.||Unknown||Homid||Theurge||Black Furry||Missing|
|Andrew Hayes||Hornbearer||Unknown Pack||PC||Unknown Name||Unknown||Homid||Unknown||Unknown||Departed|
|Avery Kessler||Swift-Claw||None||PC||Thomas H.||Unknown||Homid||Ahroun||Black Furies||Departed|
|Marcus Alibaster||Marcus Alibaster||Retribution||PC||Tony T.||Unknown||Homid||Philodox||Silver Fangs||Departed|
|Heart-Over-Mind||Heart-Over-Mind||Retribution||PC||Robert D.||Unknown||Homid||Ragabash||Red Talons||Departed|
|Lalawethika Greymist||Winter's Song||Miskwa-Tibik-Kizis||PC||RayS||Athro||Homid||Galliard||Wendigo||Deceased|
|John Kawako||Reaper of the Frigid Coil||Miskwa-Tibik-Kizis||PC||Sasha Smith||Fostern||Lupus||Ahroun||Wendigo||Inactive|
|Yamka Greymist||Cold Heart||Miskwa-Tibik-Kizis||PC||Ashley Oliver||Athro||Homid||Philodox||Wendigo||Active|
|Zeeb Woodford||Wisdom of Better Days||Miskwa-Tibik-Kizis||PC||Harley Metcalfe||Fostern||Metis||Theurage||Wendigo||Inactive|
|Hunts the High Ground||Hunts the High Ground||Miskwa-Tibik-Kizis||PC||Ed Deakins||Fostern||Lupus||Ragabash||Red Talon||Deceased|
|Ayasha||Tracks No Snow||Miskwa-Tibik-Kizis||PC||Trina Nilson||Athro||Lupus||Ragabash||Uktena||Deceased|
For a complete historical timeline of this area in the MES Werewolf: The Apocalypse chronicle, see our Venue Historical Timeline.
Several septs have protected caerns in the area of this venue since 1800. Although a sept of the Pure Tribes held a caern in the area until they fell to European Garou packs at the Battle of Stone Hearts in 1803, Garou history best records the short-lived Sept of Lost River in the Salt Wold (Bison; 1805-1811) and the successful small Sept of Brine Springs (Bobcat).
The Sept of Brine Springs was dedicated to Bobcat in 1822. Their totem succumbed to the Gnostic Plague shortly after the summer solstice in 2008. In Bobcat's final moments, he and his sept were betrayed by their own Caern Warder Arnold Frisk "Willow's Lash" (Athro Child of Gaia Homid Theurge), who escaped with the support of a pack of waiting Black Spiral Dancers as the fallen caern heart ruptured into a Broken Land. The traitor is still at large.
Almost to a one, the former sept's Garou answered the call of High King Albrecht in 2009. Very few returned.
In the years since, numerous Garou have come to the area, only few of whom lived here before the Rite of the Still Skies. The hill country of Southern Indiana may become a proving ground for the modern Garou Nation if they can overcome the scars left by the dark chapters of local history.... or because they must.
In 2017, the pack Unbroken Tusks (Totem: Boar) led by Fell-The-Beast, established the Sept of Renewed Valor, along with Marcus Alibaster of Retribution (Totem: Bobcat), but within months, and without a shard caern to rally around, the sept fractured politically and disintegrated by winter, leaving only scattered packs, lone shifters, and Kinfolk in the area to fend for themselves on this frontier in the Age of Apocalypse.
Pages from the Silver Record
This section is for links to tales by the local Galliards.
Tales by Guillaume Desmarais "Time Walker"
Tales by Greta Birkner
Tales by Hal Woodward "Soothfast"
Tales by Lalawethika Greymist
- Gaia's Voice
- Hogtown Assault
- Wyrm Turtle Negotiations and Failure
- Bison's Challenge
- The Karst Challange
- Bobcat's Revenge
Tales of the Sept told by our Guests
Tales that include Members of the Sept
Selected news stories that actually make publication or broadcast in the area covered by this Venue will be posted on the Bloomington, IN Apocalypse Newsreel for player reference.
- When it comes down to it, before the Age of Apocalypse, this area had a bad history when it came to protecting caerns. There's something more sinister going on here...
- This area has always been rich in Peripheries. More recently, though, that means it's also been prone to more Broken Lands.
- Don't go there unless you don't mind catching dishonor and notoriety with the Spirits like a disease, because it'll happen.
- It's a cryin' shame if you ask me... All that national forest land, even a reintroduced wolf pack, and no caern? Yeah, a damn shame...
- No sept there you say? That sort of thing always says something about the state of local leadership...
- A profound bitterness has struck the Garou Nation in Southern Indiana, and the propensity for local packs to be dedicated to totems of war is its harvest.
- The Garou of that area are only now discovering that they're outclassed (or at least seriously outnumbered) by the enemy since the Apocalypse.
- Rumor says the Unbroken Tusks recently organized local packs into a new sept in Southern Indiana. But a pack by that name did that around here once before, and we know how that went...
- Over the course of March and April this year, Hickory Hunt and their Kinfolk have been targeted by War Wolves, "Rees" of the Veteran Victors has been set up for industrial sabotage, corruption and loss of important data has driven Separation of Powers to distraction, and apparently some Kinfolk of Hoppin' Mad have gone missing. What the hell is going on?
- Apparently the recently concluded challenge for Truthcatcher was quite an upset. That very day, Mountain Goat Stepper pulled his pack Hickory Hunt from the sept, and the Rangers joined the sept without any meaningful explanation.
- ADD ANOTHER RUMOR HERE.
Finding the Locals
Since most of the local Garou are so spread out, it helps for visitors to know who to look for and where to make local contact. Contact with a local Player Character (PC) is obviously best, but Non-Player Character (NPC) channels are also available to enable making contact (use VST e-mail for NPCs):
- Concordat of Stars: Visitors of the Concordat generally seek out the Watering Hole, a dive bar with a dance floor (run by "Jackrabbit" Bone Gnawer Adren Ragabash) or the Hopscotch Cafe (run by Hal Woodward "Soothfast", a local Child of Gaia Fostern Galliard) along Bloomington’s B-Line trail. Glass Walkers often prefer to e-mail Jesse Clarke "Trades Land and Paper" (Adren Philodox) directly.
- Sanctum of Gaia: Those from the Sanctum of Gaia may seek out Guillaume Desmarais "Time Walker", a famously old Silver Fang Athro Galliard living at the Garret (an antique store) in Downtown Bloomington, or they may attempt to approach the Hickory Hunt (Red Talons) in the Hoosier National Forest.
- Ratkin: A long-established colony of Ratkin is known to still exist under Bloomington. Ratkin players should contact the VST for details.
- Other Fera: Contact the VST for details; there may be contacts for various Changing Breeds, but they are not all necessarily widely known by the Garou Nation, and so not listed here.
Out-of-Character Information (for real people)
Find us on Facebook at Bloomington IN-013-D MES Werewolf: The Apocalypse!
Want to be involved even if you can't make game? Join our Google Group for in-character (IC) communications and role-play:
Game Schedule & Location:
Typically, our games are hosted on the 4th Saturday of the month on the IU campus in Bloomington:
1100 E. 7th St.
Woodburn Hall (rooms vary each month - watch for updates)
Our next Apocalypse game will be on Saturday, June 9 at Woodburn Hall Room 008 (downstairs, east end; pending room confirmation).
- 2:00-3:00 PM: Meet & Greet / Social Time / BYO Food
- 3:00-7:00 PM: Werewolf: the Apocalypse LARP (By Night Studios rules)
- 7:00-7:30 PM: Dinner Break BYO Food
- 7:30-11:30 PM: Vampire: the Masquerade LARP (By Night Studios rules)
Filing Downtimes, Influences, etc. via Google Drive Form:
Link to the Form
(While logged into Google, make a copy for your own Drive folder. Then fill out the information and reset the date each month.)
Quests Period at IN-013-D Apocalypse Games: To efficiently deal with Quest scenarios that come up from Downtime Actions and player plans between games, the beginning of each live session starts with our Quests Period. We use the following order of operations for Quests right away at sign-in:
- 0. Monthly Downtime and Influence actions refresh at sign-in
- 1. pre-planned Simple Quests
- 2. pre-planned Complex Quests
- 3. pre-planned Heroic Quests
- 4. spontaneous Simple Quests
- 5. spontaneous Complex Quests
- 6. spontaneous Heroic Quests
- 7. Live-play game on
- 8. spontaneous Quests as needed during game to save time
If you intend to be in a questing party or give patronage to a questing party, please make sure you are either on time or have made clear arrangements for your participation with the VST and other players (e-mailed sheet in advance, sent e-mail of intent, etc.).
Storyteller: VST Apocalypse IN-013-D: John Scott
Storyteller Email: email@example.com Questions? Contact me!
For additional resources for playing Werewolf: The Apocalypse in the MES Great Lakes (GL) Region, see the Great Lakes Apocalypse page.
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Pages in category "Apocalypse / Sept / Bloomington, IN"
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