Category:Masquerade / VSS / Portland, OR

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Vampire the Masquerade VSS

VSS Information

VSS Boundaries: Portland, Oregon and The Greater Portland Metro Area

VST Name: Kate Pope

VST Email:

Domain Code: OR-036-D

City Type: Anarch Movement Controlled

Other Vampire Political Affiliations Active in the Domain: Minimal

Theme: The Price of Freedom is Choice

Mood: Ambiguity

Setting: BNS MES Vampire: The Masquerade

Chronicle Teaser

“True revolutionaries are like God - they create the world in their own image. Our awesome responsibility to ourselves, to our children, and to the future is to create ourselves in the image of goodness, because the future depends on the nobility of our imaginings.”

- Barbara Grizzuti Harrison

Portland is Free. The Sabbat were routed by the Camarilla. The Camarilla by themselves, a little help offered by Anarchs and Hunters. Currently, Anarch security over the city is generally considered to be comfortably unassailable. Now comes the very difficult prospect of shifting from guerilla resistance to stable government. Especially as ideas are always shifting regarding what that government should be.

City Description

Portland is a city of progressivism, but with a less-than-savory recent history. This suits to reflect the changes in the city from a Vampiric perspective as well. Starting out in Sabbat hands, the city’s lively criminal past was the weapons used by the Camarilla to combat the Sabbat’s strong influence, eventually turning their own tools against the sect. The same could be said to befall the Camarilla as hunters, city watch, and progressive and technological movements edged them out of the running. The limits of the Anarch dominion is Portland and its attendant Satellite Cities (Gresham, Beaverton, Lake Oswego, maybe Hillsboro, Wilsonville, and Oregon City).

City Timeline

Colonial Period: 1492-1763

The land is inhabited by the native Multnomah and Clackamas peoples.

American Revolution/Antebellum: 1789-1861

1805-1806: Lewis and Clark travel through, and document the valley and its indigenous peoples.

1830s–1840s: Settlers begin to move into the Willamette Valley.

1851: The City of Portland is incorporated; it has approximately 800 residents.

1855: The first telegraph line is established, it runs between Portland and Oregon City.

1859: Oregon becomes a part of the United States.

1860: The first Sabbat members begin to arrive in Portland. The “wild west” atmosphere suits their needs perfectly.

Civil War and Reconstruction: 1861-1876

1862: The first African American church is organized.

1864: City Marshal Henry Hoyt hires two deputies to act as what the official records refer to as "Night Spies". This is considered one of the first recorded uses of detectives in the city.

1870: The Fifteenth Amendment is added to the US Constitution despite failing to pass in OR and CA.

1873: The great fire of Portland; a 22 block area is damaged,including mansions, tenements, and commercial property. The net losses exceeded $925,000.

Industrial Age: 1876-1900

1884: A branch of the Central Pacific Railroad, from Portland to Ashland, is completed.

1889: Portland gains a reputation as a dirty, hard-edged, and gritty port town. This was in large part due to the large number of saloons, bordellos, gambling dens, and boarding-houses which were populated with miners after the California Gold Rush, as well as the multitude of sailors passing through the port.

1890: The Sabbat Diocese of Portland establishes itself in the region, beginning to encourage Portland’s criminality in a direction which help to feed it’s numbers.

1894: The Great Flood; the Shanghai Tunnels are built to help prevent future flooding.

1900: A relatively young contingent of Camarilla arrive, intent on plucking the city out from under the Sabbat and earning themselves a name and Domain.

American Imperialism/WWI: 1900-1918

1901: The first automobiles are sold in Portland, marking the transition from horses to cars.

1905: The World’s Fair is held in Portland, featuring The Lewis and Clark Centennial Exposition.

1906: A fire destroys many of the buildings within old Chinatown.

1909: The Portland to Seattle rail line is completed. The Camarilla begins sending spies to the City.

1907: The first Rose Festival is held.

1912: The “Vice Clique” Scandal breaks, multiple pillars of the community are convicted of sodomy.

1913: Women at the Oregon Packing Company strike; in response Mayor Henry Albee declared street speaking illegal (excepting religious speech).

1914: The Great War begins. Soldiers leaving to fight reduce the feeding and embrace candidate pools. A large number of women are embraced into the Sabbat over the next few years.

1916: Backed by outside Camarilla influence, Prohibition takes effect in Portland.

1917: The Sabbat responds by having Mayor Baker take control of all bootlegging operations in the city, using the Police to quash the competition. Portland becomes the distribution center for bonded liquor throughout the region.


October: An outbreak of the Spanish Influenza hits Portland, closing schools and businesses for several weeks. Outbreaks would wax and wane, taking a total of four months to finally end.

November: Using the dual distractions of the Great War and the Influenza outbreak, the Camarilla makes their move, using the more organized criminal elements the Sabbat had encouraged to turn on them, slowly forcing the Diocese out of the city and into the surrounding countryside.

Roaring 20’s/Great Depression/WW II: 1920-1945

1921-1922: The KKK has a significant presence in Portland, including holding initiations during the Rose Festival. The group’s influence does not wane until mid-century.

1926: The heart of the new Chinatown is established,

1934: West Coast waterfront strike lasts for 83 days, shutting down ports. Violence accompanies the strikes. The Sabbat and Camarilla use the unrest of the strikes to cover attacks.

1941-1942: Portland has an economic and industrial surge, due to increased ship production at the Kaiser Shipyards.

1942: The Portland Expo Center is used to confine 3,676 people of Japanese descent for five months.

Cold War: 1945-1989

1940s-1950s: Portland becomes a notorious hub for underground criminal activity and organized crime, to include gambling rackets and illegal nightclubs.

1948: Portland’s first female Mayor is elected.

1959: The Oregon Centennial Exposition is held at the Expo Center.

1960s: an influx of hippie subculture began to take root; the Crystal Ballroom became a hub for the city's psychedelic culture. A large social activist presence evolved during this time, as well.

1961: Anarchs begin to establish a presence, though they are continually confined to limited space and territory by the Camarilla officers.

1971: Blue Ribbon Sports becomes Nike

1974: Intel establishes its first Portland site..

1979: Powell’s City of Books opens in Portland.

1980: Mt. Saint Helens erupts; one of the eruptions dumps ash onto the Portland area.

Modern Era: 1990-2017

1990: Nike relocates into its eight-building World Headquarters campus in Beaverton, Oregon.

1991: The technology industry begins to emerge in Portland. The Anarch movement gains a stronger foothold, capitalizing on its greater familiarity with modern tech (this continues through the 1990s).

1995: The Anarchs, always a small contingent, get word of an impending group of Hunters looking to recruit and start a movement in the Northwest. Rather than misdirect them, they subtly point the hunters in the Camarilla’s direction.

1997: Hunter presence starts to build.


June: Clan Malkavian within the Camarilla leaves Portland all in one night, leaving a note that ‘Ash would spell the end of the Tower’s rule’.

October: The Hunter purges begin in earnest; both the Camarilla and the Sabbat are taken by surprise.


January: Sal Hatch declares the city of Portland for the Anarch Movement, and himself the Baron. There is little Camarilla (or Sabbat) presence left to protest.

December: Celebrating the “End of the World” and the first anniversary of Portland’s Anarch rule, New Years Eve brings about change and revelations for the city. (Planned History Game).

2000: Portland’s population begins to grow rapidly, again (by 90K people between 2000-2014).

2001: September 11th Attacks.

2004: The Archdiocese of Portland is the first in US to declare bankruptcy. It is rumored that this is an attempt to counter the church-based Hunter presence, locally.

2007: Subprime mortgage crisis begins (will last until 2010).

2010: The local Anarchs send out Domain members to help their Brothers and Sisters seize empty lands in other areas of the region.

2014: Ebola outbreak begins in West Africa. Brief paranoia as locals fear the disease will hop the ocean. Feeding becomes slightly more difficult for a few weeks, until the panic dies down.

2016: The Sellwood Bridge is built.


May: Camarilla Imperator Karsh takes a group of Myrmidons to Africa to investigate rumored activity. They have not returned.

July: Play begins.

Proxy and Play Guidelines

To affect the VSS outside of the VSS boundaries, an Influence action of 6 or higher is required. Powers such as Clairvoyance require the utilizing PC to proxy jurisdiction to the VSS.

To proxy to the VSS outside of the game, you must spend a DT action (going physically to the game does not require a DT expenditure).

To hold a position that grants Status, your character MUST be on the VSS (note: if the PC is not on the VSS, the player will be granted a month to move the PC to the VSS. This is to ensure that positions of power on the VSS include have oversight by the VST and the ST chain).

Non-Anarchs who wish to be attached to the VSS must have at least 4 local *positive* PC ties, one of whom must be willing to vouch for your character’s staying in the City.

This VSS is a Hybrid Virtual/Live game, holding both events in person in Portland, Oregon and online on the Discord chat service.

XP guidelines: 6 per game, 2 for DTs, up to 2 additional XP on request (scenes, shoutouts)

Game Style Chart

Action (Combat and challenges): 3

Character Development (Personal dilemmas and choices): 4

Darkness (PC Corruption): 4

Death (PC Death): 3

Drama (Ceremony and grand story): 2

Intrigue (Politics and negotiation): 3

Manners (Social etiquette and peer pressure): 1

Mystery (Enigmas and investigation): 3

Non-Lethal PvP (PvP not involving killboxes and character death): 3

Lethal PvP (PvP involving killboxes and character death): 2

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